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MPGA: Game Art

Master the complete AAA Game Art pipeline by creating professional characters, environments, weapons, props, and game-ready assets using industry-standard software like Maya, ZBrush, Substance Painter, Unity, and Unreal Engine. Build a studio-quality portfolio through real production workflows.

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Course overview visual for MPGA Game Art

Course Overview

This Master Program focuses on game art — covering character design, environments, texturing, look development, and portfolio-ready production workflows.

Students learn to create production-quality game assets using industry tools and pipelines. Content will be updated from program screenshots.

  • Character Art
  • Environment Design
  • Texturing & Lookdev
  • Game Asset Pipeline
  • Industry Software
  • Portfolio Development
  • Course Duration

    30 Months

  • Level

    Master

  • Mode

    Full-Time, Campus

  • Assessment

    UGC-Recognised Degree

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Professional Expert Verdict

Course Highlights

  • Character Art

    Create production-ready characters.

  • Environments

    Build immersive game worlds.

  • Texturing

    Paint realistic game materials.

  • Look Development

    Refine cinematic asset looks.

  • Industry Software

    Train on professional game tools.

  • Portfolio Development

    Create a job-ready game art reel.

What You Will Learn

Master game art through industry-focused modules covering characters, environments, texturing, and portfolio projects. Content will be updated from screenshots.

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Foundation

3 Modules | 20 Software

Module 1

Subjects

  • Game Art Foundation

This program is aligned with MESC QPNOS: MES/Q0601, MES/Q0502, MES/Q1401, MES/Q2501, MES/Q2503, MES/Q0504, MES/Q0701

Career Opportunities

  • Game Character Artist

    Create game-ready characters.

  • Environment Artist

    Build immersive game worlds.

  • Game Prop Artist

    Design detailed game assets.

  • Texture Artist

    Craft realistic materials.

  • 3D Game Artist

    Develop production-ready models.

  • Concept Artist

    Visualize creative worlds.

  • Level Artist

    Design engaging environments.

  • Unity/Unreal Artist

    Integrate assets into engines.

  • Game VFX Artist

    Create stunning visual effects.

Student Projects

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