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MPGA: Game Art

The Masters in Game Art is a specialized program designed to equip students with the technical and creative skills required to excel in the field of Game asset design and integration.

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Additional 6 Months for Portfolio Development

Tactical game art characters and vehicle for MPGA Game Art course overview

About This Course

The Masters in Game Art is a specialized program designed to equip students with the technical and creative skills required to excel in the field of Game asset design and integration.

During the course, students learn how to create compelling characters, environments, weapons, vehicles and other game assets, utilizing various software tools such as Autodesk Maya, ZBrush, Substance Painter and integration using Unity and Unreal engine. They also develop skills in storytelling, concept art, game design, and project management, which are essential for success in the industry.

What will you learn in this program?

  • Learn to create 3D art assets for various game genres, including characters, environments, weapons and props.
  • Gain expertise in industry-standard software and tools.
  • Understand the principles of game design, including storytelling, world-building, and game mechanics.
  • Develop skills in concept art, illustration, and character design to create unique and compelling game worlds.
  • Learn to work with game engines such as Unreal and Unity, and how to optimize assets for different platforms and devices.
  • Explore emerging technologies like augmented reality (AR) and virtual reality (VR), and learn how to use them to enhance the player experience.
  • Deployment and optimization all 3D elements for faster rendering.
  • Level

    Master

  • Duration

    30 Months

  • Hours

    1200 Hrs.

  • Softwares

    20 Softwares

Applicable Jobs

  • Game Designer
  • Game Prop Artist
  • Game Texturing Artist
  • Game Animator
  • Gaming 2d/3d Artist
  • Game 2d/3d Character Artist
  • Game 2d Concept Artist
  • Game Environment Artist
  • Game Level Designer
  • Unity/Unreal Engine Artist
  • Game Rigging Artist
  • Game VFX Artist
Frameboxx Career Opportunities

What You Will Learn

Learn to create 3D art assets for various game genres, including characters, environments, weapons and props. Gain expertise in industry-standard software and tools, game engines such as Unreal and Unity, and portfolio development.

3 Module20 Softwares1200 Hours30 Months

Module 1

FOUNDATION – FUNDAMENTALS OF ART AND DESIGN

11 Months7 Softwares

Software

Hours

  • Pre-Production (Sketching, concept art for game designs)

    80 Hrs

  • Photoshop (Photo editing and compositing)

    80 Hrs

  • Sketchup

    40 Hrs

  • 3ds Max (3D software for gaming and assets)

    60 Hrs

  • Maya - Foundation (3D software for game asset)

    100 Hrs

  • Zbrush - Foundation (Sculpting software)

    40 Hrs

  • Substance Painter

    40 Hrs

TOTAL : 440 HRS

AI SKILLS :

Prompting Aesthetics • ChatGPT and Google Gemini AI

Start your Extraordinary career in Emerging Media

Fill out the form, give us a call, or walk in to your nearest Frameboxx centre. Our career experts will guide you through courses, admissions, and also answer the all-important question on career opportunities and placements after completion of the program.