
Understanding of Advanced Animation Concepts.
- 14 Feb 2026•Live Session
- Online — Live Webinar
1. Animation Principles
Whether you are a professional or a student, you must be listening to a lot about the procedural pipeline of creating Assets for Games, Films, and Digital Artworks. Substance Designer is one of the first softwares which was developed completely around the procedural texturing pipeline. Due to its straightforward and easy to use approach workflow, Substance Designer is highly used and appreciated amongst all the artists and studios.
If you are curious to know how to start working on Substance Designer, then this webinar is for you.
Get a first-hand experience of:
1. Concept of Procedural Texturing
2. Why is it better than the traditional processes?
3. Introduction to Substance Designer
4. How to create your first substance?
5. Concepts of PBR and PBS
6. Extents and Limitations of Substance Designers
This webinar will give all the viewers a start point to understand the concept of Procedural Pipeline of creating textures and will guide you all with the exact path to start working on Substance Designer.
About the Speaker:
Our Master Trainer Mr. Vishal Kawji is General Manager Technical at Frameboxx. He has over 15 years of experience in the field of Animation and Games. From past few years he has been associated with a few national and international organizations to consult on Interactive Technologies for Augmented and Virtual Reality.
Portfolio link:
https://yodh.artstation.com/
The webinar is followed by live Q & A sessions.
Schedule: 16th July, Thursday, 2020
Time: 4 pm onwards

Houdini 3D software is used to create stunning CG artworks by the world’s top film, TV, advertising and video game studios - as well as individual artists on personal projects. Houdini is best known for high quality…

Houdini 3D software is used to create stunning CG artworks by the world’s top film, TV, advertising and video game studios - as well as individual artists on personal projects. Houdini is best known for high quality…

In the current scenario, Foundry Nuke has became the default Compositing software for world’s various leading post production studios like Sony Pictures Imageworks, Double Negative, Framestore, Weta Digital,…

Video gaming is always considered a very tough and calculative task. It includes an extensive amount of art and coding. In this digital world where software has evolved to make difficult tasks easy, one such name,…
Whether you are a professional or a student, you must be listening to a lot about the procedural pipeline of creating Assets for Games, Films, and Digital Artworks. Substance Designer is one of the first softwares which was developed completely around the procedural texturing pipeline. Due to its straightforward and easy to use approach workflow, Substance Designer is highly used and appreciated amongst all the artists and studios.
If you are curious to know how to start working on Substance Designer, then this webinar is for you.
Get a first-hand experience of:
1. Concept of Procedural Texturing
2. Why is it better than the traditional processes?
3. Introduction to Substance Designer
4. How to create your first substance?
5. Concepts of PBR and PBS
6. Extents and Limitations of Substance Designers
This webinar will give all the viewers a start point to understand the concept of Procedural Pipeline of creating textures and will guide you all with the exact path to start working on Substance Designer.
About the Speaker:
Our Master Trainer Mr. Vishal Kawji is General Manager Technical at Frameboxx. He has over 15 years of experience in the field of Animation and Games. From past few years he has been associated with a few national and international organizations to consult on Interactive Technologies for Augmented and Virtual Reality.
Portfolio link:
https://yodh.artstation.com/
The webinar is followed by live Q & A sessions.
Schedule: 16th July, Thursday, 2020
Time: 4 pm onwards

Houdini 3D software is used to create stunning CG artworks by the world’s top film, TV, advertising and video game studios - as well as individual artists on personal projects. Houdini is best known for high quality…

Houdini 3D software is used to create stunning CG artworks by the world’s top film, TV, advertising and video game studios - as well as individual artists on personal projects. Houdini is best known for high quality…

In the current scenario, Foundry Nuke has became the default Compositing software for world’s various leading post production studios like Sony Pictures Imageworks, Double Negative, Framestore, Weta Digital,…

Video gaming is always considered a very tough and calculative task. It includes an extensive amount of art and coding. In this digital world where software has evolved to make difficult tasks easy, one such name,…